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Credits

Tak Table is a place to play Tak. The game itself isn't ours: here's who made it, and who made the rest.

The game

Tak, by James Ernest and Patrick Rothfuss

Tak began as a game in Patrick Rothfuss's novel The Wise Man's Fear (The Kingkiller Chronicle), where Kvothe learns it from Bredon. James Ernest and Patrick Rothfuss turned it into a real game, published by Cheapass Games in 2016. The rights are now with Crab Fragment Labs, James Ernest's company.

If you like it, play it on a real board: crabfragmentlabs.com/tak has the official rules, print-and-play boards and sets.

The rules

Tak Table follows the official rules published with the game: board sizes and piece counts, (7×7, with 40 stones and 2 capstones, from the US Tak Association), the opening swap, walls and capstones, the carry limit, road and flat wins, and the scoring. Komi, a bonus for the second player, is a convention from the Tak community and the US Tak Association; it's off unless you set it or pick USTA tournament (komi 2).

Move logs use Portable Tak Notation (PTN), the Tak community's notation.

This table

Ricky Metz

The table, the lessons, the tally, and two of the piece sets: Billow and Shard are pieces Ricky designed and 3D-printed for his own games, shaped so the rules show in the stones (one straight side to stand a wall on, uneven tops that won't hold a stone). Pinch, Ur and Sherd were sculpted in Klay for this table on the same idea, after the ways ancient games made their counters: pinched between finger and thumb, stamped like the Royal Game of Ur's, cut from broken pots like Greek and Roman counters; their capstones a pinched pot, Ur's pyramid die and a Senet cone. Leaf keeps the leaf first drawn for this table, made in clay with a midrib and veins, and a sprout for its capstone.

Tak Table is a fan-made table. It isn't affiliated with or endorsed by Patrick Rothfuss, James Ernest, Cheapass Games or Crab Fragment Labs.

Built with

Three.js (MIT licence) draws the board. Every texture and sound is made in code.