sin hash non-finite 73.9% distinct values per 64x64 tile at y=0,700,1400,2700: [6, 2, 0, 0] IGN non-finite 0.0% distinct values per 64x64 tile at y=0,700,1400,2700: [31, 31, 31, 31] blue tile wrong texel 38.7% (rows past y=2048 can no longer be told apart at half precision) gl_FragCoord.y exact up to y=1024